package org.tloss.games.mummy;

import com.badlogic.gdx.Game;

public class MummyGame extends Game {

	
	public void create() {
		Assets.load();
		this.setScreen(new MainMenuScreen(this));
		
	}

	public void render() {
		super.render(); // important!
	}

	public void dispose() {
		super.dispose();
		getScreen().dispose();
	}
}
